Contents
1. Introduction to Mobile Computing
1.1 What is Mobile Computing?
1.2 Concept and Need for Mobile Computing
1.3 Concepts of Mobility and Portability
1.4 In-vehicle computing and flee computing
1.5 Mobile and Wireless Devices
1.6 Applications of Mobile Computing
1.7 Wireless communications
2. Wireless Transmission
2.1 Introduction
2.2 General Concept of MultiplexingWireless Transmission
2.3 GENERAL CONCEPT OF MODULATION
2.4 SPREAD SPECTRUM
2.5 Mobile Phone Technology
2.6 CELLULAR SYSTEMS
3. Medium Access Control Layer
3.1 Introduction
3.2 WHY Specialized MAC?
3.3 General concepts of SDMA, FDMA, TDMA, CDMA
3.4 Comparison of different mac schemes
4. Mobile IP
4.1 Introduction
4.2 Goals, Assumptions and Requirements
4.3 Entities and Terminology
4.4 Agent Advertisement and Discovery
4.5 Registration
4.6 Tunneling and Encapsulation
4.7 Optimizations
4.8 Reverse Tunneling
4.9 IPv6
4.10 IP Micro-mobility support
4.11 Mobile Routing
5. Mobile TCP
5.1 Introduction
5.2 Traditional TCP
5.3 Classical TCP improvement
5.4 TCP OVER 2.5/3g WIRELESS NETWORKS
6. Global System for Mobile Communication (GSM)
6.1 Introduction
6.2 Mobile Services
6.3 System Architecture
6.4 Radio Interface
6.5 Protocols
6.6 Value Added Services
6.7 GPRS
7. Introduction to 3G Mobile Networks
7.1 Introduction
7.2 UMTS
7.3 UTRAN
7.4 Handover
8. Wireless Application Protocol
8.1 Introduction
8.2 Component of WAP Architecture
8.3 Wireless Application Environment (WAE)
8.4 WAP Push Architecture
9. Introduction to J2ME
9.1 Introduction
9.2 Java 2 Micro Edition
9.3 J2ME Architecture
9.4 What is a Midlet
10. Introduction to Android Operating System
10.1 Overview and evolution of Android
10.2 Features of Android
10.3 Android Application Architecture
10.4 Components of an Android Application, Manifest file
10.5 Android Activity and Service Lifecycle
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